﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain.Picking
{
    public interface IPickingManager2D : IUpdateable
    {
        ISprite SelectedSprite { get; set; }

        bool Manipulating { get; set; }

        ManipulationMode2D Mode { get; set; }
    }
}
